Computer Games - Virginia Beach, Virginia, United States
As a passionate dream from childhood, 16bitColor Gaming Studio was born to make that dream a reality. As a solo developer, learning C# and Unity in March 2019, I have gained experience in many areas of game development. A few areas of experience include graphic design (sprites, icons, textures, logos) using Inkscape and Photoshop, audio (music and SFX) using FL Studio, project management (scheduling, game design documents, research) using Articy Draft and Microsoft Office, coding (scripting, C#, and LUA) using JetBrains Rider and Notepad++, along with many other programs.While open to the idea of growing this studio, I am committed to working on games as a solo developer. The first, and the current, project is Abyss Ascending (a 2d space exploration sandbox). There is currently no hard ETA for release, but I am hoping to release sometime in 2022.