Information Technology & Services - Quincy, Michigan, United States
Our first product, the Vandal, is around evolving a device which is already familiar to designers (the stylus) and making it ready for the new medium (VR/AR, immersive computing). By liberating the stylus from surface-tracking only and tracking the device in three dimensions, we unlock a new set of interaction patterns.We think that immersive computing (AR/VR) has the capacity to become the most paradigm-shifting technology since the internet. Imagine how we will interact with computers and other intelligences in the coming years. It's agonizing that our capacity for encoding thought today is still largely bottlenecked by keyboard and mouse. In many ways the technology is only now catching up to the vision outlined by Engelbart in the '60s. It's a very exciting time to be alive, and to be working in this space.
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