Computer Software - Penryn, England, United Kingdom
Hard hitting games are at our core. We are dedicated, passionate and constantly striving to create the best experiences for our gamers. We are a brand new, innovative games studio located in Cornwall, England. Formed in June 2014 with inital investment and support from Falmouth Launchpad, we have begun production on our first major title. Burning Arrow is made up of four person team. Thomas Brown has been programming software for over seven years, moving to specialise in games programming and design at university. Thomas is responsible for managing the company's finances and overall business strategy. David Croft-Sharland is an exceptional character artist and winner of Staffordshire University's games modelling graduate exhibition. Utilising these skills David has created exquisitely detailed characters and landscapes as well as helping to design the studio's brand. Alex Barnes worked on award winning student films before moving into the games industry. Alex balances his time between creating stunning animations which breathe life into all of our characters and designing product branding and concept artwork. Harry Stevenson has worked as a programmer, product support engineer and network engineer on enterprise grade software. These skills have been used to implement complex artificial intelligence systems providing a new dimension of gameplay.
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