Entertainment - Tehran, Tehran, Iran
The book "Technologies of video game industry – Iran" includes the technology tree of this industry. Besides, thisbook presents the local and commercialized information on day-to-day applications of the video game industry in six fieldsof pre-production, production, post-production, supplementary and complementary, publishing and distribution, technical andconsumption skills. Accordingly, in the present book, while presenting a category of technologies, the companies and institutionsactive in Iran`s game industry have been introduced. This book is now applicable to policy-makers and decision-makers andprovides a good picture of the industry's existing capacities and status. The book also applies to private sector investors and showsthe investment capability in the video game industry.This book contains the information of active Iranian companies and institutes in the video game industry.