Computer Games - Atlanta, Georgia, United States
Play with purpose.. Our games help player improve performance in real world challenges. We do so by deeply integrating the rewards and challenges of the game with its learning objectives. Iterative player-centric research and expert collaborators ensure that we achieve high measures of efficacy. Our methodology works well whether the player/learner is a kindergartner, a graduate student or a working professional. It has proven effective in many domains - wellness, manufacturing, engineering, entrepreneurship, intelligence analysis, military tactics and classroom curricula.Recent Clients: Research: DARPA. National Institutes of Health, National Science Foundation Intelligence: IARPA Military: Office of the Secretary of Defense, US Army, Navy, Air Force Media: Doubleday, Viacom, Turner Broadcasting. Corporate: Boeing, AT&T, Coca Cola Education: Acton Academy, Smithsonian Institute, Field Museum, Acton MBARecent Awards: 2016: International Meeting of Simulation in Healthcare (First Prize) 2015: Institute of Medicine (Innovation) 2015: AMMO (Best Mobile Game) 2014: GDDA (Studio of the Year( 2013: Boeing (Supplier Excellence)
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