eLearning - N/A, N/A, US
In 1983, three artists namedCopulsky,Orenstein, andWickendenhad an idea, and they called it COW®Jersey Cow® helps educational providers put more effective game-based learning in the hands of learners through content-rich web sites, applications and online communities.COW's 30+ years of experience with interactive games and learning give it the ability to design and implement the robust systems, applications and business processes required by richly immersive, interactive learning in a 21st century digital environment.Business Vision and Mission Statement:COW's is a "deep collaborator" to our client/partners in the production of compelling differentiated learning games in a crowded space. A deep collaborator is a partner who knows its partner's value chains so well that one can and does take responsibility for a strategic portion of it. We serve as a "heavy-lifter and safety net" helping partners who are less technically capable to:1. Clearly articulate and understand the problems and opportunities and clarifying the core vision2. Articulate solutions to those problems or opportunities3. Implement those solutions4. Guarantee those solutions5. Maintain and improve them through timeCore Values:• Creativity• Innovation• Craftsmanship• Learning• Play• Games• Aesthetics
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