Computer Games - , ,
Six Times Nothing is a independent game development collective who share a common passion for games. The collective was founded as a virtual enterprise in December 2009 and is comprised of three key stakeholders and investors who are involved in all aspects of the collective and its projects, plus two additional core members. We also employ skilled contractors and consultants with areas of expertise ranging from concept art and 3D modelling to low-level networking. Our creative and development teams are based globally, with collective members in the United States and Australia.
Apache
New Relic
Mobile Friendly