Britton Reeder-Thompson

Indie Game Dev at ModEngine - Florence, Oregon, United States

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Location
Oslo,Oslo,Norway
Company
ModEngine
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ModEngine

Florence, Oregon, United States • 1 Employees
Computer Software

ModEngine is a development framework meant for engineers working on networking protocols and clustered servers.It is intended to reduce the barrier of entry for companies that want to work on custom protocols and server designs.Networking is often considered to be one of the most difficult software domains. Inexperienced programmers may end up trapped in a debugging cycle where the sockets tend to deadlock or yield the dreaded broken pipe error.The framework offers reliability and rapid prototyping for complex server and protocol design.At the core of ModEngine is a Protocol Design Language. The design for a server node is broken into three steps: Data structures, conditions and triggers. Data structures are stored in the same format as used on the network, this reduces overhead processing for encode/decode operations. Included is a robust buffering system and handling for OS signals. Optimized for use in real-time systems as well as supporting async designs via both TCP and UDP.Learn more at ModEngine.com

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