Tools and Automation Engineer at Midwinter Entertainment - Seattle, WA, US
Character Artist
Contact Mario Colindres
Gameplay and AI Software Engineer
Contact Garrett 'O''Malley'
Principal Game Designer
Contact Justin Lippert
Senior Engineer
Contact David Felstead
Software Engineer
Contact Matthew Oakes
Senior UI/UX Designer
Contact Susan Schwartz
Office Manager
Contact Amanda (she/her)
We build genre defining games, set in immersive worlds, that bring shared adventures to millions of players. We're currently hard at work on our first game, Scavengers.