Julian Noel

Gameplay & Front-End Developer/Technical Artist at Hashbang Games - Seattle, WA, US

Julian Noel's Contact Details
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Location
Frisco, Texas, United States
Company
Hashbang Games
Julian Noel's Company Details
Hashbang Games logo, Hashbang Games contact details

Hashbang Games

Seattle, WA, US • 20 - 49 Employees
Gaming

Welcome to Hashbang, Inc. We are a Seattle Indie game studio that brought you Gravi, Obslashin', Mage Guard : The Last Grimoire, and Primal Carnage Assault. Founded in 2013, we kicked off as a small 4-person team in a garage, fueled on caffeine and imagination. That same year we launched our first game, Gravi, found on Steam and the Ouya micro-console. We have grown immensely since then and now service customers ranging from small Indie game studios to large AAA companies. Hashbang, Inc. specializes in fun and engaging mechanics, scalable back-end systems, client SDK development, and multiplayer networking. At Hashbang, we pride ourselves in our family culture: bringing people together through play. We see each game we develop as a new opportunity to learn, grow, and connect with our players and development partners.

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Julian Noel currently works for Hashbang Games.
Julian Noel's role at Hashbang Games is Gameplay & Front-End Developer/Technical Artist.
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Julian Noel works in the Gaming industry.
Julian Noel's colleagues at Hashbang Games are Deven Smith, Ashley Sarroca, Mark Jenkins, Shana Yuki, Skye Harnden, Shana Osawa, Misty Loreen and others.
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