I am a freelance sound designer based in The Netherlands with a passion for creating immersive, innovative, and engaging sonic content. I'm mostly involved with sound design for games, but I make very regular forays into other disciplines of (interactive) media.Besides my freelance work I am a part-time sound designer for Force Field VR. Prior to that I worked in post-production.Over the last few years I have worked on products for clients such as 343 Studios, Oculus, Force Field VR, Gambitious, EA Games, Nexon, Vanguard Games, Massive Music, and others.