Sam's Project is a financial simulation activity designed for grades 6-12. The objectives for Sam's Project are to teach students the necessary skills of managing and recording their financial transactions and empowering them for their future.Sam's Project is designed as a team building, role play involving all students and encompasses several different learning skills throughout this program. Sam is "REAL LIFE"; he is a college student; working, paying rent, sometimes overspending, and then dealing with some unexpected expenses. Sam is a character that students can identify with. Sam helps students make the connection between the skills they are learning in the classroom and transitioning to life after high school. Sam's Project is designed as a team building, role play involving all students and encompasses several different learning skills throughout this program. Sam is "REAL LIFE"; he is a college student; working, paying rent, sometimes overspending, and then dealing with some unexpected expenses. Sam is a character that students can identify with. Sam helps students make the connection between the skills they are learning in the classroom and transitioning to life after high school. Sam's Project takes an average of (15) hours to complete and it includes (8) months of financial transactions of Sam's spending habits, and the students will learn the following components: - How important it is to record each transaction in their ledgers - How to make entries into an income statement and study cash flow- How to count back money, create a budget, make deposits, write checks, endorse checks, enter debit card - - Transactions, and how to reconcile a checking account- How to calculate the difference between gross wages and net wages - How overdraft fees add up and the importance of recording every financial transaction - How a savings account helps with unexpected expenses