We are a technology-centered company based in Tokyo Japan that is commited to provide the best real-time network solutions.Diarkis is a framework engine for online multiplayer games that uses Kubernetes to auto-scale. Diarkis runs autonomously and covers client-side as well as server-side.Diarkis (διαρκής) is a Greek word that roughly translates to something that is perpetual, something that does not stop.What is Diarkis?Diarkis is a server and client software engine, for handling client to server real-time communication, scaling large-scale multiplayer games. It is designed to work on top of Kubernetes.Diarkis is equipped with necessary functions for multiplayer games such as matchmaking, room-style multiplayer communication, MMO-style functions, and more so that you are able to jump-start your multiplayer game development right away.With Diarkis, the server cluster is made simple. It is designed to auto-scale your Diarkis game servers using Kubernetes. Diarkis server cluster operates autonomously and deploying a new version of your Diarkis game server will not interrupt your game at all allowing you to update the game servers on the fly.